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The Rogue

Crafty thief who uses two grappling hooks to steal power-ups and knock out enemies.

Celeste-Game Portrait
Role Role-Firepower Firepower
Affiliation TrustIcon helioCorps Helio Corps
Hit Points 120
Health
3
Damage
7
Survival
6
Difficulty
8

Strong ArmPhase-Blast
No Cooldown
Celeste-Abilities
Launch two grapplers, each dealing 22 direct damage, or 33 direct damage if they hit the same target. Grapplers can target power-ups instead of enemies to grab them.

Gain 6 energy for each hit including power-ups.
Details
  • Targeting
    • Target type: free aim
    • Target range: 7
Mods ModToken
Mod Type-Energy
For the Rush
Gain 1 additional energy per hit.
Mod Type-Special
Five Finger Discount
Pierce
Pierce
Goes through one or more targets
the first power-up hit, gaining its effects.
Mod Type-Effect Size
Long Arm  (Default)
Increase aiming variance to 180 degrees.
Mod Type-Damage Up
Smash and Grab
If you grab a power-up, increase damage of the other grappler by 6.
Proximo Charge
Free Action
Phase-Prep
3 Cooldown
Celeste-Abilities
Place a 4 turn duration trap that is invisible to enemies. If an enemy is on the trap during blast phase the trap explodes, dealing 25 indirect damage. The trap takes 1 turn to arm and cannot detonate the turn it is placed.

Gain 12 energy if an enemy is hit.
Details
  • Targeting
    • Target type: grid
    • Target range: 6
    • Area of effect: 3x3
Mods ModToken
Mod Type-Damage Up
Amplification Chip
Damage increases by 1 every turn the trap is active.
Mod Type-Energy
Contingency Plan  (Default)
Proximo Charge now awards 6 energy when cast, but energy gain on hit is reduced by 6.
Mod Type-Bad Status
Ensnare
Rooted-Icon Rooted
Removes all movement
all enemies hit but reduces damage by 10.
Mod Type-Special
Intrusion Protocol
Can be targeted through walls and increases the range by 1.
Smoke BombsPhase-Blast
3 Cooldown
Celeste-Abilities
Throw 2 smoke bombs that last until end of next turn. Smoke bombs block enemy line of sight and deal 25 direct damage on initial hit.

Gain 8 energy per target.
Details
  • Targeting
    • Target type: grid
    • Target range: 6.5
    • Area of effect: 2x2
Mods ModToken
Mod Type-Heal
Mending Mists
Celeste heals for 6 if she is in the smoke cloud.
Mod Type-Damage Up
High Impact Canisters
Deal an additional 3 damage.
Mod Type-Special
Smoke Machine  (Default)
Lasts an additional turn.
Mod Type-Target Increase
Fog Cover
Throw an additional smoke bomb. Reduce damage done by 5.
On the RunPhase-Dash
5 Cooldown
Celeste-Abilities
Dash to two locations in quick succession. Enemies hit take 20 direct damage.

Gain 8 energy per enemy hit.
Details
  • Targeting
    • Target type: grid
    • Target range: two sequenced dashes with 2-3 range each
Mods ModToken
Mod Type-Damage Up
Kickbacks
Deal an additional 8 damage if a target is hit by both parts of the dash.
Mod Type-Good Status
Cover of Darkness
Dashing through smoke bomb grants
Invisible-Icon Invisible
Cannot be seen by enemies
until the beginning of next Resolution Mode.
Mod Type-Energy
Extra Kick  (Default)
Gain 5 extra energy on use.
Mod Type-Special
Pickpocket
Spawn minor
Might-Icon Might
Increases damage by 25%
power-ups on enemies hit.
SafecrackerPhase-Blast
No Cooldown
Celeste-Abilities
Fires two empowered grapplers, dealing 40 direct damage, or 50 direct damage if they hit the same target. If an enemy hit has
Might-Icon Might
Increases damage by 25%
,
Energized-Icon Energized
Increases energy generation from abilities by 50%
, or
Haste-Icon Haste
Increases movement by 50%
, you gain that effect next turn.

Costs 100 energy.
Details
  • Targeting
    • Target type: free aim
    • Target range: 7
Mods ModToken
Mod Type-Special
Break the Bank
Enemies hit drop minor
Energized-Icon Energized
Increases energy generation from abilities by 50%
power-ups.
Mod Type-Target Increase
Heist
Gain all power-ups that this ability travels over.
Mod Type-Effect Size
Second Story Job  (Default)
Increase the range of Safecracker by 1.
Mod Type-Damage Up
Assault and Battery
Cover
Cover
Standing behind cover provides 50% damage reduction from damage coming from the other side of it
damage reduction is halved.

Dossier

SKILLS: Misdirection. Safecracking.

KNOWN FOR: Acquiring rare items by request for a small fee.

PREFERRED HAIR PRODUCT: Getting 'Air, same as Lockwood.

New records indicate that Celeste's unusual freelancing contract was sponsored with a generous donation from HelioCorp. Early investigations indicate that the two may have met earlier this year, when several of Cloudspire's automatic security wards reported that they'd been attacked at range or had their vision compromised by persistent smoke, which falls in line with her current Freelancing profile.

Celeste claims to have infiltrated Omni Trust, Evolution Solutions, and Warbotics. She's made numerous confidential Omni records public, and many suspect she has intel on EvoS and Warbotics as well.

Friends

Unknown

Rivals

Unknown

Story

Celeste-Achievement-Bonanza
Bonanza
Deal 200 damage with Safecracker in one game as
Celeste-Game Portrait
Celeste
Celeste
Celeste-Game Portrait

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